

I came on as part of a restructuring that got rid of the concept of platform teams and organized us more around types of content, such as reviews, news, previews, and features. There wasn't much standardization across them. The biggest thing is that before I worked here there was no reviews editor position, so each channel ran reviews independently. Starting off, since you started working for IGN, what has changed in the reviews department, and how do you think you made IGN a better videogames news source? Here's our policy.Ĥ) Here's why we're not going to get rid of review scores anytime soon. Specializing in a certain genre is a good way to stand out, as is finding your own voice (as opposed to emulating what you think a stereotypical games journalist should sound like).ģ) No, we don't take bribes or sell review scores. All employers want to hire someone who's going to make their lives easier, so show us how you'd do that. Right now we're specifically trying to hire a news editor to replace our buddy Mitch Dyer.Ģ) If you have no experience, don't wait for someone to offer you money before you prove you can do work that justifies being paid for - just start writing reviews, features, news, whatever, and posting it on your own blog or YouTube channel. To get ahead of a few of the common questions:ġ) You can get a job at IGN by watching this page and applying for jobs you think you might be able to do. If you'd like to catch up on some of my golden oldies, here are my last two AMAs: Recently I've personally reviewed the Oculus Rift and the HTC Vive, as well as Adr1ft ( and the VR version), Darkest Dungeon, and XCOM 2.Īnyway, as is now my annual custom, I'm going to hang out with you guys most of the day and do my best to answer whatever questions you might have about how IGN works, games journalism in general, virtual reality, and.
IGN BEST GAMES OF 2016 UPDATE
I've seen some stuff.Īs reviews editor, it's my job to manage and update review policy and philosophy, manage a freelance budget, schedule reviews of upcoming games, assign reviewers, keep them on their deadlines, and give feedback on drafts until we arrive at a final version everybody's satisfied with.
IGN BEST GAMES OF 2016 PC
I've been a professional game critic for 12 years, beginning with PC Gamer Magazine in 2003, transitioning to GameSpy as Editor in Chief in 2011, and then to IGN in early 2013. Hello, citizens of r/games! My name is Dan Stapleton, and I'm IGN's Executive Editor in charge of game reviews.

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